Java Game Programming
File Type: PDF
File Size: 4.69 MB
lntroduetion
This book Java Game Programming shows you the techniques that make games tick, and gives you dozens of working Java code examples. In addition, each example is backed up by detailed explanations that fully deconstruct the code so that you can see how everything works. You can start from these working examples and customize them, use the parts to create entirely new games, or simply use them as a source of ideas for writing your own custom game code.
Chapter 1: Follow the Bouncing Ball
Chapter 2: Ponglet
Chapter 3: Hole In One
Chapter 4: JavaPool
Chapter 5: Sliding Blocks Brain Tease
Chapter 6: Blackjack
Chapter 7: 2-D Maze
Chapter 8: 2-D Sprite Maze
Chapter 9: Modeling the Real World
Chapter 10: 3-D Polygon Maze
Chapter 11: Texture-Mapped 3-D Maze
Chapter 12: Advanced Imaging
Chapter 13: Ten Secrets for Making Fun Games
Chapter 14: Ten Ways to Say "Game Over
Chapter 15: Ten Ways to Optimize Your Java Code
java game programming pdf

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